Software Developed by Josh Dye

  • An Open Source two-dimensional platform game with a style designed similar to classic sidescroller games. It uses the platform independent library SDL and, since version 0.98, the OpenGL accelerated Graphics Renderer. The game is developed in C++.

    • smc-macuniv-1.6.dmg
    • Josh Dye
    • Freeware (Free)
    • 34 Mb
    • Mac OS X 10.3.9 or later
  • Has started at the end of 1998 with the simple goal to create a Free (as in freedom, not as in free beer) Lemmings clone. The Free means you get the sources and are allowed and encouraged to change and distribute them. You basically get everything ...

    • Pingus for Mac OS
    • Josh Dye
    • Freeware (Free)
    • 14.5 Mb
    • Mac OS X 10.4.5 or later
  • A City Simulation Game. It is a polished and improved version of the classic LinCity game. Within the scope of the GoTM project at happypenguin we have created a new iso-3D graphics engine, with a completely redone and modern GUI.

    • LinCity-NG for Mac OS
    • Josh Dye
    • Freeware (Free)
    • 29.5 Mb
    • Mac OS X 10.4.5 or later
  • A downhill racing game featuring Tux, the Linux Penguin. It is a free, open source game. - Initial MacOS X port - Updated to SVN code revision 82 - Fixed a proble what may have required libz to be in /opt/local (libz is in the package) - Rebuilt ...

    • ExtremeTuxRacer for Mac OS
    • Josh Dye
    • Freeware (Free)
    • 32 Mb
    • Mac OS X 10.4 or later