CTruck3D _Open v.1.0

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It's a 3D, physically very realistic truck/car simulator, oriented to dirt tracks. The environment is a hilly terrain which can also be user-defined in the form of a Bitmap image file (where intensity of red component defines height). It's similar to the classic "Terep 2". Particular care for internal cam. Written in standard C. There's a Windows executable ready for use, but it's compilable and playable on all Linux, BSD, MacOSX systems.Features: very realistic physics: it's moreover done internally so it does not use any external ''physics engine'' C/C++ library. Moreover, pieces with different colours have different coefficients of friction: on the dark-brown pieces of terrain, for example, the car slips as on mud; on green it's fairly aderent instead. possibility to read from a BITMAP image file (*.bmp) a 100x100 heightmap and set it as terrain( 'i' button performs this action). The image files for custom maps can be easily edited with programs like GIMP or PhotoShop.A sample heightmap-image is provided. Pentium 2 sufficient to run it *so-so* ; Pentium 3 runs it fluently . when car slips or chassis touches the ground, particles and smoke are emitted. small trees decorate the terrain. There's a ready Windows execuble in the *.zip download, but it is compilable and playable on all Linux, BSD, MacOSX systems. For the compilation, need to have installed the GLUT and OpenGL or Mesa libraries (flagged as -dev !). fairly good control: this allows sporty driving.correct detection of keys being simulataneously pressed or held down. For now this is true only for keys used for driving. dameged car can be regenerated to be as new pressing the '0' botton (zero button) still available the old-style polygonal visualisation (press 'm' multiple times to get it). For that mode, a Pentium 2 is perfect.

It's a 3D, physically very realistic truck/car ...

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  • CTruck3D _Open
  • 1.0
  • Simon Hasur
  • Win All
  • Shareware
  • 276 Kb
  • 122
 
 

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